The Definitive Update, which will go live on March 29th on PC and PlayStation 4, will introduce some system-wide changes to Combo Counts and mid-air combo difficulty in the corner, and more. The Street Fighter V: Champion Edition Definitive Update will also bring plenty of changes for all characters. The full update notes can be found here.

  • Combo Count Start Value The numerical value used to indicate when an air combo starts from a particular move. The smaller a move’s combo start value is, the easier it is for that move to begin an air combo, and vice-versa.
  • Combo Count Gain A numerical value that increases when a move is incorporated into an air combo. The smaller a move’s combo start gain is, the easier it is for that move to begin an air combo, and vice-versa.
  • Combo-Count Limit A numerical value used to determine up to which point a move can land in an air combo. The larger the combo-count limit a move has, the easier that move can be incorporated into a combo. Street Fighter V: Champion Edition Definitive Update Adjustment of Mid-Air Combo Difficulty in the Corner When using forward-moving follow-up attacks against opponents knocked back in mid-air at the edge of the screen, there were some cases where attacks would pass through the opponent and miss. Since this made the difficulty of air combos performed at the edge of the screen unintentionally high, some moves were adjusted so that they don’t pass through opponents when performed as part of air combos at the edge of the screen. Street Fighter V: Champion Edition is now available on PC and PlayStation 4 worldwide.

Street Fighter V  Champion Edition Definitive Update Notes Detail System Wide Changes and Balance Tweaks - 54Street Fighter V  Champion Edition Definitive Update Notes Detail System Wide Changes and Balance Tweaks - 20Street Fighter V  Champion Edition Definitive Update Notes Detail System Wide Changes and Balance Tweaks - 6Street Fighter V  Champion Edition Definitive Update Notes Detail System Wide Changes and Balance Tweaks - 58