As you’d expect, Epic Games’ Unreal Engine will now support Open 3D Engine. Unreal essentially meets the Open 3D Foundation’s goal of furthering interoperability and portability of assets, visuals, and media scripting, enabling artists and content creators around the globe to unleash their creativity and innovation by removing barriers in their choice of tools. Subsequently, this move builds on Epic Games’ steadfast commitment to delivering choice to content producers to unleash their creativity. In addition to enabling them to move media seamlessly between development environments, the Open 3D Engine allows artists and developers to consume only what they need, with the ability to customize components based on their unique requirements. Royal O’Brien, Executive Director of Open 3D Foundation and General Manager of Games and Digital Media at the Linux Foundation, stated the following in a press release: It’s truly exciting to see how the industry is responding to the real-time 3D needs of content creators around the globe, providing them with best-of-breed tools. What will the future hold for Epic Games and O3DF? Marc Petit, VP of Unreal Engine Ecosystem at Epic Games, believes this will actually benefit efforts in the metaverse. He said the following in a press release: Speaking of which, Petit will also join the O3DF’s Governing Board. Today’s world has companies racing faster and faster towards 3D technologies. It’s essential to keep evolving to keep up with today’s market, and the recent partnership between O3DF and Epic will help in the creation of a AAA FOSS game engine. With shared standards for interoperability, we’re giving creators more freedom and flexibility to build interactive 3D content using the tools they’re most comfortable with, and to bring those amazing experiences to life in Unreal Engine and across other 3D engines.